Learning Design, For Real This Time

This project was part of a 10-week Design Thinking Studio class at UW’s Global Innovation Exchange (GIX). We were grouped into teams of 3 and given the task of identifying a target problem in the broader space of single-use-plastics and, through research, generating requirements, prototyping, and user testing, arriving at a proposed solution. My team consisted of me (coming from a computer science undergrad and self-taught in UX), a person with CS and business experience, and a person with manufacturing experience.